The Lost vessel

2014

University Project

In Engine Game Environment

First environment created, and first time using Unreal Engine (Version 3) for University Student Assignment at AIE Melbourne

Originally a group project, I wanted to see if I could create an environment on my own to learn how to do a full production pipeline on a game environment such as modelling & texturing assets, lighting, environment design, particle effects, material creation, material effects,(ocean, water, light flickers, emissive) and skybox creation.

For final presentation purposes, some UDK stock assets were used as small amounts of scene filling such as leaves/moss rocks, wires & wall lights.